A quadratic equation has the form ax4 + bx3 + cx2 + dx + e = 0. A general quartic equation (also called a biquadratic equation) is a fourth-order polynomial equation of the form.
Source Code
#include <iostream> #include <cmath> #include <windows.h> using namespace std; int main() { float a = 0.0 ; float b = 0.0 ; float c = 0.0 ; float x1 = 0.0 ; float x2 = 0.0 ; float dtrmnt = 0.0 ; float real = 0.0 ; float imgpart = 0.0 ; system("color 4a"); cout<<"\n\n\t********** Quadratic Equation *************\n\n\n"; cout << "Enter Coefficients A : "; cin >> a ; cout << "\n Enter Coefficients B : "; cin >> b ; cout << "\n Enter Coefficients C : "; cin >> c ; dtrmnt = b*b - 4*a*c; if (dtrmnt > 0) { x1 = (-b + sqrt(dtrmnt)) / (2*a); x2 = (-b - sqrt(dtrmnt)) / (2*a); cout<<endl<<endl; cout << "x1 = " << x1 << endl; cout << "x2 = " << x2 << endl; } else if (dtrmnt == 0) { x1 = (-b + sqrt(dtrmnt)) / (2*a); cout<<endl<<endl; cout << "x1 = x2 =" << x1 << endl; } else { real = -b/(2*a); imgpart =sqrt(-dtrmnt)/(2*a); cout<<endl<<endl; cout << "x1 = " << real << "+" << imgpart << "i" << endl; cout << "x2 = " << real << "-" << imgpart << "i" << endl; } return 0; }
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